There are several type of roles in 1 game. It will like a soccer game.
The roles is like below:
Carry – the main farmer, person who will carry the team to victory
~SemiCarry – normally solo mid/gank midphase/runewhore – SoulStealer , Valkyrie
~Hard/Heavy carry – goes with BabySitter/ farms early-mid – Chronos, Magebane, Sand Wraith
Disabler – heroes with ability to disable / stun - Pollywog, Puppet Master, Witch Slayer
Support – heroes that support’s the game, contributing in various ways
~Warder – Wards aggressively to provide vision for teammate – Plague, Pyro, Andromeda
~BabySitter - protects the carry or help - Demented, Jereziah, Nymphora
Nuker – heroes that can do burst damage, able to kill an enemy hero within 1 seconds
Ganker – able to KILL fast before enemy has backup/cast spells - Pyro, Blacksmith
Roamer – runs lane at Lv1 or very early phase which only depend on its stun – Andromeda, Pebbles, Valkyrie
Pushers – heroes which has the ability to down tower’s fast - Pollywog, Defiler, Ophelia
Tanks – heroes which generally stand infront and soak damage, forces enemy to waste spells on them - Accursed, Electrician, Legionaire
Jungler – heroes which can Jungle at level 1 - Zephyr, Legionaire, Tempest, WIldsoul, Ophelia
Initiator’s – heroes picked just for their aoe capabilities or to start fights - Magmus , Behemoth, Tempest, Dark Lady, Legionaire, Pharoah
Heroes may consist of one or more of such roles, but should generally be built towards a single role in certain phases of the game; a semicarry should gank and runewhore aggressively but know when to stop and farm when needed.
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